Patch Notes

CrossfireX Update 2.1.5.1

Patch Notes

 

CONTENT

A new map has been added to the EVENT playlist! Players can earn up to 20,000 GP for completing 10 matches on both Classic & Modern Mexico.

- [EVENT] Mexico – Team Deathmatch (Classic & Modern)

- Navigate through abandoned alleyways as you hunt down the enemy.

- Control the high ground to gain the advantage.

- Turrets are positioned in each team’s spawn area.

 

Naval Base (Classic) has been added to the Classic playlist!

- Naval Base (Modern) has been moved to the Modern playlist.

- Invasion (Spectre) has been moved to the Classic playlist

 

The following maps have been removed: 

- Babylon Lab – Nano Mode (Classic)

- Submarine – Team Deathmatch (Event)

*Removed maps will potentially return in the future through events, based on community feedback.

 

NEW Weapons have been added to the game: 

- SC-SSR (Sniper Rifle): 2,500 GP Unlock

- FSG-12 (Shotgun): 2,000 GP Unlock

- BP93 (Pistol): 1,000 GP Unlock

 

The following bundles have been added to the STORE:
- Black List Veteran Pack (1,900 CFP)

Logan (Black List)
9mm Accessory
GAL-R4  Smoke 35
EXP Boost 30% (1 Day)
 

- Spray & Pray Pack (1,800 CFP)

1928 TYPEWRITER Cartel
GATLING GUN Smoke 35
 

**Update: We have found an issue with the Gold Carbon Pack and will be temporarily removing it from the in-game store. Thank you for your understanding.**

- Gold Carbon Pack (1,600 CFP)

LOUIS GUN Gold Carbon
CAR-4 Gold Carbon
 

- Camouflage Pack (1,200 CFP)

TSV Forest Camo
B4 SUPER Forest Camo


 

BALANCE & GAMEPLAY

A new reward system for completing consecutive matches has been added!

- Players will receive the following GP bonuses at the end of a match:

1 Match = 10 Bonus GP
2 Matches in a row = 15 Bonus GP
3 Matches in a row = 25 Bonus GP

- After reaching 3/3 matches, players will continue to earn 25 bonus GP per match. Leaving a match in progress will result in your bonus streak being reset.

- This system is intended to not only reward users for completing matches, but to deter leavers as well.

 

Missions:

- Updated the Weekly Missions that required playing on specific Maps to now target specific Modes.

- Updated the Daily Missions that required using specific weapons to make them more accessible to all players.

 

 

UI

The Queue System has been updated!

- Players will now be able to queue for their preferred Mode rather than queueing for specific maps.

- While some modes will only contain 1 map in their pool, we will look to expand this list in the future.

- Modes with multiple maps will have equally weighted chances in terms of matchmaking.

 

Additional UI changes:

- A confirmation message has been added when attempting to leave a match.

- Players will now receive a prompt when entering a bombsite while carrying the bomb. Players will be able to hold the plant button (Default ‘X’) to immediately start planting the bomb once they see the prompt on the HUD.

- Highlighted the dropped C4 icon to make it more visible compared to the bombsite icon.

- Added descriptions to the Kill Streak UI to better highlight their effects.

- Updated the end results screen:

- ‘Additional Pay’ -> ‘Bounty Bonus’

- ‘Assists’ has been removed from the top portion of the results screen.

 

 

PERFORMANCE

- Slightly improved the controller vibration feedback when landing shots on an enemy. 

- Login server connectivity has been improved slightly. When a login fails due to a temporary network issue, the client will now try to re-connect up to 3 times.

 

 

BUG FIXES

- Fixed an issue that would cause players to intrude on the incorrect team after side swap

- Fixed an issue that allowed the Boogieman character to swap to normal loadout weapons

- Fixed an issue that would cause players to be immune from Grenade damage while partially behind cover

- Fixed an issue that caused the Crosshair to persist while spectating a player in 3rd person viewpoint

- Fixed an issue that caused the running animation to persist for still characters in spectator view

- Fixed an issue that caused the gamer tag to display in 3rd person view while spectating

- Fixed areas on the map Invasion that allowed Spectres to be in unexpected spots near B bombsite and Black List spawn

- Improved text issues when unlocking items

- Improved the size of the Protect Guard Accessory to be more consistent with other accessories 

 

 

CrossfireX Update 2.1.4.8

Patch Notes

 

CONTENT

A new map has been added to the EVENT playlist! For a limited time, players can earn 10,000 GP for completing 10 matches on Naval Base.

[EVENT] Naval Base – Search & Destroy (Modern):

- Take the fight to an abandoned military base located near the coast.

- Two bomb sites are located on each side of the map, one indoors and one outdoors.

- Swim through the water to attempt to sneak past your opponents and surprise them from behind.

 

The following changes will be made to the maps below on May 11th 2022 (00:00 UTC)

- Babylon Lab – Nano Mode (Classic): Map will be removed

- Submarine – Team Deathmatch (Event): Map will be removed

- Invasion – Spectre Mode (Event): Map will be moved to the Classic playlist

- Event Missions will be ending for Submarine and Invasion as well - be sure to complete your 10 matches before May 11!

*Removed Maps will potentially return in the future through events, based on community feedback

 

Flashbang (Throwing Weapon) has been added to the game:

- When thrown, this iconic weapon explodes with an intense flash of light, blinding all enemies within range for a brief period

- Can be unlocked for 1,000 GP in the Loadout menu

 

BALANCE & GAMEPLAY

Maps:

Laboratory – Spectre Mode (Classic)

- Adjusted the breakable glass to be more easily broken by gunshots

- Throwing Weapons will also now pierce and shatter breakable glass

- Adjusted the height at which fall damage triggers to mitigate accidental fall damage

Invasion – Spectre Mode (Event)

- Adjusted the height at which fall damage triggers to mitigate accidental fall damage

Babylon Lab – Nano Mode (Classic)

- Reduced the total number of rounds from 9 to 7

Submarine – Team Deathmatch (Event)

- Reduced the total number of kills required to win from 100 to 80

 

Weapons:

1928 TYPEWRITER

- Fire rate reduced by 25%

- Accuracy now reduces gradually when the trigger is held down

GATLING GUN

- Accuracy now reduces gradually when the trigger is held down

 

Kill Streaks:

The Boogieman has received the following balance changes:

- Movement speed while firing decreased by 10%

- Primary Weapon damage reduced by 10%

- Primary Weapon fire rate reduced by 20%

- Primary Weapon accuracy reduced slightly

- Primary Weapon recoil pattern reduced slightly. The recoil is now a bit easier to control when the trigger is held down

- Increased the time it takes to charge the Boogieman’s special ability

 

Gameplay:

- Expanded the match intrusion time to help fill matches that have imbalanced team sizes

- Tactical Growth has been adjusted so that it can only be changed during first 20 seconds of a round to avoid abuse scenarios

- Added a 10-second timer when spawning into a fresh Modern match to allow more time to customize Tactical Growth before the match begins

- Improved the Smoke grenade visual effect to be more consistent throughout the animation

- Black Widow - removed the lens flare from the Lamp that made it difficult to see enemies clearly near A bombsite

 

UI

- The ‘+XP’ HUD pop-up when killing an enemy is now only visible on Modern maps with the Kill Streak system enabled (GR Tower)

- Players will now see an updated Kill Confirmation on the HUD after scoring a kill/assist/headshot

- Improved the visual quality for custom scope crosshairs on older generation Xbox consoles

- The Black Market now has an in-game text guide explaining more details of how it works

- The Black Market grand prize is now highlighted and labeled correctly in the UI

- A ‘NEW’ tag has been added to the playlist UI and will be displayed on all newly added maps

- Improved readability of the Tactical Growth menu

- The ‘News’ window is now the first pop-up that players will see when they log in

- Terms of Use/Privacy Policy: players are now able to accept the agreements without having to scroll

- Players can now close the Options menu during a match by pressing 'B' button

- Added supply drop notifications for Nano characters

 

PERFORMANCE

- Slightly improved the Dynamic Resolution for Xbox One S devices

- Improved the loading time when first opening the loadout tab

 

BUG FIXES

- Fixed an issue that caused multiple guns to cancel ADS if players tried to ADS at a specific time after swapping their weapon

- Fixed an issue that allowed Soldiers to turn themselves into Nano characters by killing themselves with a grenade

- Improved a rare issue that could cause the C4 to disappear before the bomb timer ends

- Improved an issue that caused enemies and teammates to not swap properly in rare occasions after side swap

- Fixed multiple abuse locations that allowed players to jump to unexpected locations on Black Widow

- Fixed an issue that caused flickering texture issues for Series X/S consoles

- Fixed a texture flickering issue when using ADS on the MSC-94

- Fixed various locations on Black Widow & Invasion where the C4 could be thrown to unattainable locations

- Fixed an issue that caused the GAL-R4 or Melee to auto fire after throwing an underhanded grenade

- Fixed an issue that caused the background music to awkwardly fade when making any UI selections

- Fixed an issue that could cause the Slide mechanic to disable if tactical growth was upgraded later in a match

- Fixed an issue that caused the red action indicators to persist on the mini map

- Fixed an issue that could cause the camera to not transition properly while sliding near an object

- Fixed an issue that could cause the zipline timer to have incorrect countdown time on GR Tower

- Improved an issue that caused weapon barrels to disappear while in spectator view

- Fixed an issue that caused viewpoint issues if a spectated player spammed ADS 

- Fixed an issue that caused the wrong animation to play while spectating a running player

- Fixed an issue that caused the running sound to persist for a few seconds after killing an enemy

- Fixed an issue that could cause the graphics to blur if the tactical growth & options menu opened at the same time

- Fixed an issue that could cause Black Market items to have improper lighting

- Improved the scoreboard alignment on Babylon lab

- Fixed an issue that caused player names to not appear properly on the round information area

- Fixed an issue that allowed characters to jump onto an invisible ledge next to the Glass on GR Tower

- Fixed an issue that caused Axel’s watch to glow green while in a match

- Improved the textures on the B.C-AXE Gold Tiger skin

- Fixed an issue that blocked vaulting on some objects on the map Invasion 

- Fixed an issue that caused players to be seen without a weapon for a brief moment after intruding a match

- Fixed an issue that caused the GAL-R4 Venom to be missing its Muzzle model in 3rd person viewpoint 

- Fixed an issue that caused lighting problems when Nano characters were in low light areas